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the ultimate workaround

SAMmanSAMman Posts: 228Member
Dear GameSalad Gurus,
I was wondering if any one knew of a workaround to keep an app running after exit, instead of pausing it, I want to keep a timer running. It seems like it should be possible since we now have the date time access. Any thoughts? Thanks.
SM

Comments

  • gyroscopegyroscope I am here.Posts: 6,577Member, Sous Chef, PRO
    Hi SAMman, I'm no GS guru but I'll attempt an answer to your question:

    There is no way to keep a timer running once you've quit your app, date/time access or not.

    The reason is that once you've quit the app, then the app - in effect - doesn't exist, if you see what I mean.

    Sorry to disappoint you (I think you've asked this same question at least twice before ;-) but that's the way it is.

    ----------------------------------------------
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    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • PhoticsPhotics Posts: 4,172Member
    SAMman said:
    Dear GameSalad Gurus,
    I was wondering if any one knew of a workaround to keep an app running after exit, instead of pausing it, I want to keep a timer running.

    The new clock attributes might be able to work. The clock data could be used as a timer.
  • RumiRumi Posts: 343Member, PRO
    Photics said:
    The new clock attributes might be able to work. The clock data could be used as a timer.

    Yah, you could have a constrain in the scene(s) except the opening scene "Constrain attribute clock time exit to: Device.clock.minute or something. Then have on the opening screen, Change attribute "game.difference between time opened and exited" to abs("Device.Clock.Minutes or whatever" minus "Game.clock time exit to") and have the difference based on that!

    This hasn't been tested but it should theoretically work!
  • gyroscopegyroscope I am here.Posts: 6,577Member, Sous Chef, PRO
    Photics & Rumi: interesting stuff, I hadn't thought of that! Ignore my post, SAMman. (Oh, you already have... ) :-)

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

This discussion has been closed.