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Instant Reset

GlomGlom Posts: 59Member
edited December 2011 in Working with GS (Mac)
I'm currently following Tshirt booths Instant reset video:

and have followed it to a T but when i hit reset and the player actor resets, the actor still slowly moves forward and down. After about a minute it has mved about a inch over. I've checked the scene gravity, there is none. I'm not sure wat other setting would trigger this, especially if I told it to not move in every way shape and form. Any ideas?


  • MotherHooseMotherHoose Posts: 2,456Member
    in the game.reset rule, are the 'Change Attribute self.Motion.Linear Velocity.X (and Y) To: 0 ' applied?

  • GlomGlom Posts: 59Member
    Yes they are. For some reason the actor still drifts after everything is reset and it is replaced.
  • GlomGlom Posts: 59Member
    Hey Tshirt,

    I shoe horned everything into my game and it works. It resets the ball to where it started and what not but for some reason, the ball ever so slowly drifts towards the right and down. And yes all 4 of those are set to change the attributes to 0.
  • GlomGlom Posts: 59Member
    Happy New Year! =)

    I'm currently using the attribute as a scene attribute instead of a global. Would that have anything to do with it you think? I've tried checking other actors over a bunch of times for things they might apply to the ball but i don't see anything in particular.
  • GlomGlom Posts: 59Member
    If anyone has any input or ideas on this, please let me know. I'm still trying to figure it out. =/
  • GlomGlom Posts: 59Member
    Thanks a bunch my friend, demo sent!
This discussion has been closed.