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Destroy actor reset

kajutokajuto Posts: 314Member
edited February 2012 in Miscellaneous
Hi there .! In my gameplay a have a villain that when the hero jump over the villain that will kill him and and the collectable it destroy also after the hero collected it after I reset the scene, how can I reset the destroy actor too? ( including the villain and the collectable item I reset the hero already..

Thanks advance


  • kajutokajuto Posts: 314Member
    you mean, use interpolate to fade out, and also using a move to behavio so the villain move outside the gameplay to a specific location around the scene, thats what u mean:? if not, teach how can i do it, please
  • kajutokajuto Posts: 314Member
    oh oka...and why u choose 600? any reason or just random but it suppose when the hero jump over the top of the villain kill him, if i move it away (it won't like destroy him or something)
  • kajutokajuto Posts: 314Member
    do u have any idea how I can do 2 button slide for the volume ?! One for the music and the second for the sound effects
  • App SurgeApp Surge Posts: 651Member
    Here's a great video made by Tshirtbooth:
  • kajutokajuto Posts: 314Member
    i did it, the same, but how can i make the music background on or off also with sfx too.?and i already have a music background and sfx in the gameplay
  • CloudsClouds Posts: 1,599Member
    "but how can i make the music background on or off also with sfx too"

    Make a button, on touch make music volume = 1-music volume.
This discussion has been closed.