How to publish the same App on Ipad Device

pinkio75pinkio75 Member, PRO Posts: 941
Hi guys
I recently edited a couple of games for ipod but I'd like to do the sames for ipad;
I have already resize and test the project in GS for ipad resolution, but now i dont Know what to do...
my question is to know what to do exactly:
1) Do i need to create a new app with a new distribution profile and to start the process again?
2) Or is there a way to update the Iphone/ipod version already for sale and to add just the version for ipad?
Thanks.

Best Answer

  • JohnPapiomitisJohnPapiomitis Posts: 6,256
    Accepted Answer
    Theres currently no universal binaries, so youll have to set up a new app.

Answers

  • pinkio75pinkio75 Member, PRO Posts: 941
    edited April 2012
    @JohnPapiomitis
    Thanks
    So i will make a new app.
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    http://forums.gamesalad.com/discussion/32594/resizing-to-ipad-technique#Item_103

    Use this for resizing your current project. It will take much less time than recreating the whole thing in iPad size
  • itwebsolutionitwebsolution Member Posts: 40
    How do you get around the error in iTunes connect with setup: "The App Name you entered has already been used." ?

    Do I need to link the apps in the provisioning profile?

    Thanks
  • LiquidGameworksLiquidGameworks Anchorage, AKMember, Sous Chef Posts: 956
    @itwebsolution

    It's not an error. You have to make a completely separate app, which means you'll have to choose a new name. The most common iPad name change is "whatever HD". So, if your app is Angry Birds, make a new app called Angry Birds HD.
  • itwebsolutionitwebsolution Member Posts: 40
    Ok, thank you. So I don't have to create a "bundle ID" or mess with Key Chain to get App IDs linked?
  • 95orange95orange PRO Posts: 18
    edited May 2012
    I have a question along these lines. I'm not sure if it's better for me to post a new topic or just add to this related thread?

    I'm releasing my app for both iPad and iPhone/iPod, and I've already submitted the iPad version with the name [appname]+HD. So while it's in review, I figured I'd make the iPhone version. I understand I will need to make a whole new app in iTunes connect, and I guess that means a new bundle ID also. But since my app is a pay app, will users who buy the HD version be able to download the iPhone version as well, even though it's a completely separate app? Or would they have to pay again for it?
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    edited May 2012
    I have a question along these lines. I'm not sure if it's better for me to post a new topic or just add to this related thread?

    I'm releasing my app for both iPad and iPhone/iPod, and I've already submitted the iPad version with the name [appname]+HD. So while it's in review, I figured I'd make the iPhone version. I understand I will need to make a whole new app in iTunes connect, and I guess that means a new bundle ID also. But since my app is a pay app, will users who buy the HD version be able to download the iPhone version as well, even though it's a completely separate app? Or would they have to pay again for it?
    iPhone version will be a different app, and your customers will have to pay twice, for both versions (if they want to).

    If there are universal builds available with GS, customer will be able to pay once, and get both iPhone, and iPad version (as one app).
  • 95orange95orange PRO Posts: 18

    iPhone version will be a different app, and your customers will have to pay twice, for both versions (if they want to).

    If there are universal builds available with GS, customer will be able to pay once, and get both iPhone, and iPad version (as one app).
    Ok, thanks! Maybe I should take out some features and make the iPhone version free. It's for kids 4+, though, so I'm a little concerned about including ads.

    Final thing -- am I correct that a new bundle ID will need to be created?
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