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Help with Test Flight API

blorschblorsch Posts: 248Member
edited May 2012 in Miscellaneous
Could you help me with how to use Test Flight. I have downloaded the app on the devices but when I try to upload my game it says I need a API. Any Help?

Best Answer

Answers

  • jckmcgrawjckmcgraw Posts: 647Member
    @blorsch

    1. Publish your game in GS creator
    2. Create a folder called "Payload" (case sensitive)
    3. Drag the .app file GS published into the "Payload" folder
    4. Compress the "Payload" folder (zip it up)
    5. Rename "Payload.zip" to "(name of app).ipa
    6. Click yes I want to change it

    Now the thumbnail image should have a small iTunes logo on it, and you can drag it into the part where you upload the app to TestFlight.

    Hope this helps,
    Jack McGraw
  • blorschblorsch Posts: 248Member
    I did everything you said but it did not work. :-(
  • JustMe74JustMe74 Posts: 542Member, PRO
    You might want to be a little more specific than "it did not work" so someone can help you.
  • blorschblorsch Posts: 248Member
    edited May 2012
    Ok, Ok @JustMe74. My problem is when I do everything right, and drag into it into TestFlight it says needs an .ipa. :-(
  • JohnPapiomitisJohnPapiomitis Posts: 6,256Member
    follow the instructions in the link @tendrmer posted exactly
  • EatingMyHatEatingMyHat Posts: 1,246Member
    Ok, Ok @JustMe74. My problem is when I do everything right, and drag into it into TestFlight it says needs an .ipa. :-(
    @blorsch See step 5 in @jckmcgraw response...

  • jckmcgrawjckmcgraw Posts: 647Member
    @blorsch

    The steps I put up work perfect for me, just follow them exactly.
  • JustMe74JustMe74 Posts: 542Member, PRO
    edited May 2012
    Sigh.
  • blorschblorsch Posts: 248Member
    Just asking, but do you have to publish it? If so do you need the active Apple Dev.?
  • jckmcgrawjckmcgraw Posts: 647Member
    @blorsch

    TestFlight requires you to have a provisioning profile attached with the .app build, so yes you need to be an Apple Dev to use TestFlight.
    Just asking, but do you have to publish it?
    What exactly do you mean "publish it?

    Jack McGraw

  • tenrdrmertenrdrmer Posts: 9,934Member, Sous Chef, Senior Sous-Chef
    @blorsch as with any other on device test you must have an active iOS developer account so you can access the development certificates and Provisioning profiles. And yes you must publish the app with the correct profiles through GameSalad so you get an .app file that is actually usable on a device.

    It's not my fault I never learned to take responsibility for anything. ;)

  • blorschblorsch Posts: 248Member
    Just wanted to make sure.
This discussion has been closed.