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WoW 28K downloads

rnyacoubrnyacoub Posts: 132Member
hi
i got 28K of downloads for my free game Challenge the Seconds in ONE DAY
http://itunes.apple.com/us/app/challenge-the-seconds/id504846010?mt=8
do u think its time to change it back for paid app?
Regards

Comments

  • LeonardDeveloperLeonardDeveloper Posts: 4,630Member
    Maybe just put ads in it? To keep the freebie goodness coming
  • rnyacoubrnyacoub Posts: 132Member
    iad or trying kiip or playhaven?
  • basil81basil81 Posts: 103PRO
    You could do both Playhaven and iAds, Playhaven takes a long while before you get any info, but iAds you know right away. Kiip is great to tie into achievements, giving players added incentives to play the game. So I guess you could actually do all 3. The only caveat is that iAds is more intrusive and would interrupt the flow of the gameplay, so best case scenario is do both Playhaven and Kiip. Hope this helps.
  • fadamionfadamion Posts: 309Member, PRO
    First look at your game i would say kids are your market don't charge yet and no i ads playhaven then it will show them games they can download. But if you get bigger then go back to payed, keep us informed on total downloads. Thats my 2 cents.
  • rnyacoubrnyacoub Posts: 132Member
    Thank you
  • anithmukanithmuk Posts: 235Member
    Wow good effort. I wouldn't have changed it to paid though, you may have had more success by keeping the app as it is free, and building some new games and levels for it and charging for them through IAP, since you already have a fair user base to build on.
  • EatingMyHatEatingMyHat Posts: 1,246Member
    I love the changes that you did to the art, I think it made a big difference. I remember your old post and it seems that you implemented most of the suggestions that were made.

    Well done!
  • petercoupepetercoupe Posts: 94Member
    Congratulations - that's a great start. Liking the graphics in the game as well.
  • jckmcgrawjckmcgraw Posts: 647Member
    Congragulations! What marketing did you do? Keep us posted on the downloads!

    Jack
  • maxbeaumontmaxbeaumont Posts: 616Member
    Hey buddy,

    Great job! We will be releasing a free game soon, glad to see its going well for you.

    -Max

    Decipherr.com - The next generation of app marketing

  • rnyacoubrnyacoub Posts: 132Member
    thanks
    it was featured by appsgonefree. yesterday i changed it back to paid i hope to get a good result
  • jckmcgrawjckmcgraw Posts: 647Member
    edited June 2012
    Ah, that makes sense.

    I purchased the game and played it for a little bit, but the constant changing of scenes was really bugging me. The loading wheel was popping up like every 10 seconds :( Also, when I beat a level, I have to go all the way to the menu (loading wheel), then click the next level (another loading wheel). Also, when I fail, a scene switched (yet another wheel).

    I would recommend programming the ending level scene into the level scene. It might be some extra work, but the end result will be so much nicer. Despite of that, I'm glad you're getting a bunch of downloads! :D

    Regards,
    Jack McGraw
This discussion has been closed.