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 Tickle Stones now Available! Promo Codes! 

design219design219 Posts: 2,273Member
edited November -1 in Announce Your Game!
Okay, this is not a game, it's more of an amusement... a mood enhancer.

Here is my sales pitch on the app store:
"Do you need a smile? Had a tough day? Feeling a little blue? Well just tickle some stones! A little laughter just might make things better. Tickle 14 different stone works ranging from Mt. Rushmore to Ancient Greece to Easter Island."

http://itunes.apple.com/us/app/tickle-stones/id363484260?mt=8

Reviews and rating on the App Store, and feed back here would be much appreciated!

AFW99KW4YMLR
R64JHXFLNXLT
NX6JWJFTK7NH
7PK439AHWR3X
E3F6PX3T9ET7
6PH7RRKP6TEK

I'll post more if these run out.

Comments

  • design219design219 Posts: 2,273Member
    Hmmm. No takers? I could use a few reviews if anyone's up to it. Much appreciated!
  • synthesissynthesis Posts: 1,693Member
    Hey 219...

    These types of apps aren't my type personally (I'd be a waste of a perfectly good promo)...but you never know with apps like these...they are total wild cards in the marketplace. Overall the app looks polished and well executed. It will be interesting to know if the market jumps on it or not. I hope they do for you.

    Now if only we could do scratch and sniff apps! :) JK.

    I think you first app food fight was stronger (but I am sure it took a lot more time than this one...it seems more complex in nature).

    Here's an idea...
    Do a sequel to food fight...
    Basically take the game concept of Battleship...and overlay food on it. Make it different enough that you won't be accused of copyright infringement...but take your clever art design in food fight at create a 2-player game that siblings can play at one another.

    Think about how the food fight concept marries with something like battleship or connect four...or boggle or something classic like that. Then throw a few twists and FX elements in there.

    I'm not suggesting that is the idea to take and run with...but maybe it might spin some ideas of your own up in your head that may be more mainstream and a bit richer.

    Go for the big time...push out an game that has a little more depth and character...I am sure you can...your forum posts suggest you can and your graphics eye seems to be sharp. It seems to me like you just need to get a really good concept to wrap yourself around and punch out. (I like your chef and veggie characters...I just think they need a more "headline act" to show their true colors in :)

    Don't get me wrong...I'm all for the smaller microgames...but my recommendation is to have a stronger...more complex game out there and use the microgames as freebies to harvest gamers and to advertise your headline ones.

    Some "food" for thought perhaps...keep up the good work!
  • design219design219 Posts: 2,273Member
    Ha, yeah, Tickle Stones is about as different from Food Fight and you can get. I wanted to do something different. Actually, there was quite a bit of time put into this one, although it might no look like it. A lot of digital retouching in Photoshop.

    Like you ideas. I've sort of got my next one in mind, and it's very different from the first two as well. It's more of a spaceship/ puzzle/ post-apocalypse type thingy that is rather detailed and large in scope. I've been thinking about it for a couple months now, but I may wait until we get Flash to see if that would be a better tool for this one.

    By the way, this one, and the next are personal projects I'm doing on my own time, the first was for a client. My lively hood is not dependent on making money from iPhone apps, thank God!

    _______________

    Tickle Stones http://itunes.apple.com/us/app/tickle-stones/id363484260?mt=8
    Food Fight! http://itunes.apple.com/us/app/food-fight/id352646643?mt=8
  • synthesissynthesis Posts: 1,693Member
    Cool!
    If you next app uses physics...probably want to stick to GS. If its more like tickle-stones...Flash may be the right tool. But until Flash comes out...its still a big question as to what you can truly do within its app generation tool.

    Looking forward to seeing your next creation!!!
  • ChaserChaser Posts: 1,453Member
    I took NX6JWJFTK7NH and will review once I get off the commute. I think maybe we need a promo codes section. At touch arcade you can hardly take a breath and the codes are gone, but since this is a gamesalad community I figure offer here first. If we keep giving codes here and nobody cares to grab and review then what's the point!
  • design219design219 Posts: 2,273Member
    "If we keep giving codes here and nobody cares to grab and review then what's the point!"

    Chaser, I think people are a little weary of so many new apps and requests for reviews. I know I got a bit that way recently. I've tried to pay it forward, and many here have helped me with reviews of my first, but it is a bit of effort and there are getting to be a lot of apps coming out rather fast now.

    A few months back when GameSalad apps were new and there weren't so many, it seemed a little easier to make the time to play and review. I don't begrudge anyone for not rating, and I appreciate synthesis being up front saying that this just didn't appeal to him so he wouldn't review. It's no big deal.

    _______________

    Tickle Stones http://itunes.apple.com/us/app/tickle-stones/id363484260?mt=8
    Food Fight! http://itunes.apple.com/us/app/food-fight/id352646643?mt=8
  • inceptioninception Posts: 74Member
    E3F6PX3T9ET7 used ~ and reviewed =)
  • design219design219 Posts: 2,273Member
    Thanks inception. I know most here are really scrambling to get iPad versions of their games out and this is not a good time to ask for reviews. I appreciate you helping me out!

    _______________

    Tickle Stones http://itunes.apple.com/us/app/tickle-stones/id363484260?mt=8
    Food Fight! http://itunes.apple.com/us/app/food-fight/id352646643?mt=8
  • KempProductionsKempProductions Posts: 139Member
    Took AFW99KW4YMLR!
    Will review it soon.
  • design219design219 Posts: 2,273Member
    Whoa, sorry about that. Here are a few more! Thanks!

    HWJLHPNAF7TN
    94YTKJ34JMJH
    46MHNW6RAJRA
    3KRKJPYNKARK
    3F4XRXHKAPKP
    NP9A4L7FTLTP
    7TA6W993L6N6
    6LMWXFN97XTN
  • ChirpinGamesChirpinGames Posts: 214Member, PRO
    Looks very cool design219... have you put it on the Touch Arcade forums?
    Let me know and i'll bump!

    -Mark W
    www.chirpingames.com
  • butterbeanbutterbean Posts: 4,315Member, PRO
    7TA6W993L6N6

    Nice job! I'll review it now! :)
  • design219design219 Posts: 2,273Member
    Ha, yeah, Mark, I did under the apps section (it's not a game). But don't bother with a bump. This has sold exactly 10 (plus about the same number with codes) since it came out last Thursday, and I think that's probably the extent of it. That's okay, it was a fun little experiment. But thanks anyway!

    Thanks for the reviews folks! I think I put this down as a learning experience and be happy with that.
  • ChirpinGamesChirpinGames Posts: 214Member, PRO
    Oh damn, I wouldnt give up just yet. Things might pick up soon hopefully!
  • JamesZeppelinJamesZeppelin Posts: 1,927Member
    just checked it out and left a review

    very nice!!!!

    Also the app store is a crazy game you have to play, thats for sure!!
  • iPhoneDevForMeiPhoneDevForMe Posts: 362Member
    Took 6LMWXFN97XTN

    I actually enjoy these entertainment apps, and im sure i'll like yours!

    Here is my iPad game and its promos if you dont mind taking a look! Thanks!
    http://gamesalad.com/forums/topic.php?id=5079
  • scitunesscitunes Posts: 4,047Member, Sous Chef
    3KRKJPYNKARK

    Left a 5 star review!
  • chosenonestudioschosenonestudios Posts: 1,714Member
    took HWJLHPNAF7TN 5star review:) good luck with sales!

    ___________________________________________________________
    (JetPacked!) http://itunes.apple.com/us/app/jetpacked/id361063574?mt=8
    ___________________________________________________________
    (JetPacked! HD) http://itunes.apple.com/us/app/jetpacked-hd/id365205067?mt=8
This discussion has been closed.