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AdMob would be profitable? Your opinion

Hi guys,
I'm publishing my old iOs games on Android, but there are no monetization options for free app.
In-app purchase could be an idea, but most of (my) games are not so cool to bring a user to buy something by iAP.

Most of my revenues comes from iAd and PlayHaven (great ad system, even if a report system would be appreciable).

Other users think that AdMob could increse iOs revenues (displaying banners when iAd "call" fail) and bring new revenues from Android markets?

I would be very very very very grateful if GS team would implement AdMob!

Comments

  • lycettebroslycettebros Posts: 1,598Member, PRO
    This has been discussed in detail many times. Sadly Admob is not on GS radar for implementation.
    Reporting for Playhaven - yep that too.
  • gameviccigamevicci Posts: 294Member, PRO
    edited December 2012
    Moreover: iAd (for now) doesn't work in China. It works only in 9 countries (Usa, Uk, Italy, France, Spain, Germany, Canada, Japan and Australia)

    And PlayHaven? Is it possible to have more info about countries covered by it?
  • Braydon_SFXBraydon_SFX Posts: 8,966Member, Sous Chef, PRO, Bowlboy Sidekick GameSalad Employee
    I believe GS mentioned Playhaven for Android in their updated roadmap - I believe they're currently working on it.
This discussion has been closed.