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Memory Performance Result

creativeappscreativeapps Posts: 1,771Member
edited December 2012 in Working with GS (Mac)
I have tested game in simulator and it shows this result. Is this fine? I know 60fps is good but no idea about the performance.

image

Comments

  • creativeappscreativeapps Posts: 1,771Member
    is there any guide for that?
  • SocksSocks London, UK.Posts: 12,822Member
    Memory usage is dependant on game assets (amongst other things).

    There is little use searching for a generic 'best total memory usage' - a game with 500 images and 20 high quality songs would be very happy with a total 150MB . . . but a game with two low resolution images and only a small amount of very efficient code would be dissapointed to still be 50MB.
  • creativeappscreativeapps Posts: 1,771Member
    @Socks What you think after you see my game performance result?
  • SocksSocks London, UK.Posts: 12,822Member
    edited December 2012

    @Socks What you think after you see my game performance result?

    What do you think after reading my post?
  • creativeappscreativeapps Posts: 1,771Member
    @Socks I dont understand that clearly Sorry
  • creativeappscreativeapps Posts: 1,771Member
    @Socks I have around 15-20 images and giving this result Thanks
This discussion has been closed.