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What dose the 50%/100% do on the viewer

TWEAmazingAppsTWEAmazingApps Posts: 219Member
edited December 2012 in Working with GS (Mac)
Hello I wanted to ask what dose the 50% and 100% do for the game on the viewer on gamesalad. If I make it to 50% it fits the screen well but if I do 100% it zooms in alot. If I keep it at 100% dose it export like that? And if I do Vice versa and change it to 50% and export dose it effect it. heres a picture of what I am talking about.
Thanks guys.
Photobucket

Comments

  • MantoManto Posts: 793Member
    It's just the zoom level of the preview. It's the percentage of the device's resolution that is been shown on your screen. For example, as you have 50% kindle, it shows a resolution of 512 by 290. It has nothing to do with export.
  • TWEAmazingAppsTWEAmazingApps Posts: 219Member
    @Manto1 Thank you so much. I want to ask now. Is it better to work with 50% or 100%. When I change it to 50% most of the work fits the screen. so what ever I see in 50% will I see it the same when I export it? or is it better to work with 100%?. Thank you!
  • gyroscopegyroscope I am here.Posts: 6,577Member, Sous Chef, PRO
    edited December 2012

    Hi @TWEAmazingApps as @Manto1 says, it's just a zoom for previewing and so has no bearing on the published app – that'll still be the 100% size; so no worries there.So just use whatever zoom size suits you at the time.

    Here's a tip for you to get even more of the preview scene showing on your computer screen, whichever zoom factor you're using: click on the scenes icon (to the left of the zoom pulldown menu) and that'll hide the scenes thumbnails at the bottom of the Preview Player, giving more room to show the previewed scene. (Click on it again to toggle back).

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • SocksSocks London, UK.Posts: 12,822Member

    Is it better to work with 50% or 100%.

    Whichever one you prefer - it's only how your project is displayed on the screen to you - changing the zoom has no effect on the project.

    what ever I see in 50% will I see it the same when I export it?

    Manto1: It has nothing to do with export..
  • TWEAmazingAppsTWEAmazingApps Posts: 219Member
    @socks @gyroscope I see so it has no effect in exporting. And thank you for the tips. I understand that part now. But I want to under stand this. I dont have a kindle fire nor a kindle at all. So I am trying to see what the people will see when I export this. So I am trying to see when preference is best that will match closer to the kindle fire and to what people will see. Cuz I rather work with the preference other players using kindle will see. If you understand what I am saying. with Iphone I used 100% and with Kindle I used 100% but everything is zoomed so I went 50% and everything looked good. But I want to know If I base my work off of 50% will it come out the way I am seeing it in 50% or will it automatically turn to 100%. I understand messing with zoom in the viewer has no effect. But I want to make sure if I am using 50% it will come out the way I am viewing it. If not ill just stick with 100% if that means it what people are all going to see. So I can base my work off of what I see in 100% instead of 50%. Cuz It will make my work pointless if I work in 50% and everyone will be seeing what it looks like in 100% when I export it. .

    if you guys dont quite fully understand then I can make a 2min video of my issue and slap it on youtube for you guys to see. So you can get a better understanding.

    Thanks guys. :)
  • SocksSocks London, UK.Posts: 12,822Member
    edited December 2012

    . . I am trying to see when preference is best that will match closer to the kindle fire and to what people will see.

    At 100%: - the size of the project on your screen may be wrong (in that it is not physically the same size as the Kindle Fire screen) but you are seeing every pixel that the Kindle Fire will display.

    At 50%: - the size of the project on your screen may be physically the same as the Kindle Fire screen (or nearer than 100% was) but you would only be viewing 25% of the pixels the Kindle Fire will display.



    The above is guess work as I have no clue what size your monitor is or what resolution it's set at, it could be a 3 year old laptop with a 12" @ 1024 x 576 screen or a 30" desktop monitor @ 2560 x 1440 or maybe it's a 13" MacBook Pro running @ 2560 x 1600 ? Maybe 100% is nearer the Kindle Fire's screen size, maybe it's 50% . . . it's impossible to say without knowing what you are viewing it on.


  • TWEAmazingAppsTWEAmazingApps Posts: 219Member
    @Socks Thanks you socks. I am viewing this on a 2011 13" Macbook Pro. Which will be best for my screen in that matter?
  • SocksSocks London, UK.Posts: 12,822Member
    edited December 2012

    @Socks Thanks you socks. I am viewing this on a 2011 13" Macbook Pro. Which will be best for my screen in that matter?

    I don't know, I don't know the resolution of your screen, the resolution or the size of the Kindle Fire and so on, look them up and decide on which size you feel best represents the Kindle Fire for you.
  • TWEAmazingAppsTWEAmazingApps Posts: 219Member
    Ok thank ou socks :) I got what I was looking for.
This discussion has been closed.