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New awesome animation tool!

Hi all,

I dont know if people already knew this, but there's as new peace of interesting software in development.
Just wanted to share this with the community.
Its basicly a very easy but professional animation tool to animate sprites. I saw in an interview that some really great people from the platformer game industry are working on it. currently the alpha version is for free and you can order the pro version for $25. thats no a bad deal I suppose....

Cheers

http://www.brashmonkey.com/index.htm

Comments

  • SlickZeroSlickZero Houston, TexasPosts: 2,870Member, Sous Chef
    Brash Monkey...I see what they did there...

    Thanks for the info. Looks like it may be something worth checking out.

    I have no friends. I'm a loser that makes video games all day. Will you be my friend?

  • ApprowApprow Posts: 703Member
    yeah it definitly is
  • DoguzDoguz Posts: 500Member
    But how would we use this with GameSalad? Would it export a png sequence?
  • SingleSparqSingleSparq Posts: 1,339Member
    Yes, but its not perfect for that yet. (No size control on export or trimming), still looks promising.

    Member since November 2009 :D
    Twitter: @SingleSparq Web: www.singlesparq.com

  • jakenwalkerjakenwalker Posts: 10PRO
    Looks like some nice software! :) I think I'll try it out.

    www.runoffstudios.com

  • Alembic_SoftworksAlembic_Softworks Posts: 114Member
    Checking it out as well - thanks a lot for posting this.
  • JDuaneJJDuaneJ San Francisco Posts: 300Member
    Been watching this for a few years. Waiting for them to come out of closed beta. For now Flash is all I need. Would be great if GS supported swf!
  • JN38JN38 Posts: 57Member
    Something that I have been doing is using an animator then doing a selective screen shot in the pose I want. Then doing anything I need to with the pic in the editor of choice.

    Now if there was a program where I could take a pic add "bones" to it so I could pose it, then we would have something. As of yet, I haven't found anything like that.
  • JN38JN38 Posts: 57Member
    Never mind - Spriter does this and it has cross platform builds.
    Now we are talking - getting a copy now.
  • contrasthallcontrasthall Posts: 131Member
    wow when did anime studio become open source? "joke"
  • SocksSocks London, UK.Posts: 12,822Member
    edited January 2013
    JN38 said:

    Now if there was a program where I could take a pic add "bones" to it so I could pose it, then we would have something. As of yet, I haven't found anything like that.

    After Effects pretty much does that with it's 'Puppet Tool', really straightforward to use, and obviously most decent 3D software applications have bones (with IK) which you can use on a flat/planar model and achieve much the same thing.

  • deadlightsdeadlights Posts: 235Member, PRO
    Thanks for sharing - this is worth checking out.
  • gyroscopegyroscope I am here.Posts: 6,577Member, Sous Chef, PRO
    JN38 said:



    Now if there was a program where I could take a pic add "bones" to it so I could pose it, then we would have something. As of yet, I haven't found anything like that.

    Also Anime Studio Pro or Debut is worth checking out (has bone rigging system)

    http://animation.about.com/gi/o.htm?zi=1/XJ&zTi=1&sdn=animation&cdn=compute&tm=5&f=10&su=p284.13.342.ip_p504.6.342.ip_&tt=4&bt=1&bts=1&zu=http://anime.smithmicro.com/

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • JN38JN38 Posts: 57Member
    I don't have after effects (yet, it's on my list of toys) but I did get AnimeStudio a while back for my kids. I have used it a couple times.
    Either it is too simple or too complex, or I'm just missing something for it to do what I want. More than likely the later.
    I found DAZ to be easier to use than AnimeStudio - go figure.
This discussion has been closed.