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✮✮✮ 2 WIP Projects DBA ✮✮✮

UtopianGamesUtopianGames Posts: 5,686Member
edited January 2013 in Working with GS (Mac)
Over the last week i have been having a play with gs while taking a break from our main game and came up with the following.

Below is a nice example of a game i found on the app store a while back but can't remember the name, anyway you have a set amount of blocks to enter into different shapes.

I did this while thinking of level designs for our upcoming game, theres only a few blocks in but any shape is possible.



This is one I've had on the back burner for a while, the block remover games were very popular and here's my take on it.

A 360 world/s with various types of blocks, the twist here apart from the 360 gravity is there's multiple heroes to save and you can have 2 or more worlds on the same scene and also you dont have to destroy all the blocks to win (i never understood why developers made you destroy all blocks tbh:P)



Darren.

Comments

  • DeadlySeriousMediaDeadlySeriousMedia ArizonaPosts: 838Member
    Like the second one alot!
  • GrapeSodaGamesGrapeSodaGames Posts: 93Member
    edited January 2013
    Both look great! Had been working on a game like your first one, but never figured out how to do it. Good job.

    Grape Soda Games - Skype: grapesodagames - Twitter --- Meteor Madness

  • SocksSocks London, UK.Posts: 12,822Member
    The second one is a great idea, get some nice graphics in there and that's a really good game.
  • LumpAppsLumpApps Posts: 2,869Member
    I would go for number 2 as well. Luckily I did not come up with it myself. I would never finish it because I would keep inventing new blocks. Great concept indeed. Very clever.
  • beefy_clyrobeefy_clyro Posts: 5,390Member
    Both are very good :)
    I think I know the first one your referring too, cant remember the name but i've seen the mrs playing it on her iPad
  • Braydon_SFXBraydon_SFX Posts: 8,966Member, Sous Chef, PRO, Bowlboy Sidekick GameSalad Employee
    There's both really neat. Nice ideas man!
  • ElfizmElfizm Posts: 489Member
    Number 2 is very cool.

    I sense an angry birds space template could be coming ;)

    Good work though :)
  • richcoyrichcoy Posts: 211Member
    Great work Darren. Been thinking through a puzzler like your first example. I'll be checking your site for a template to purchase. :)
  • LordNastyLordNasty Posts: 18Member, PRO
    Great DBA's templates (as always) ;)
  • creativeappscreativeapps Posts: 1,770Member
    Looks interesting and as usual great mechanism. I am wondering what is that value top right corner in puzzle blocks game its changing every time.

  • beefy_clyrobeefy_clyro Posts: 5,390Member


    Below is a nice example of a game i found on the app store a while back but can't remember the name, anyway you have a set amount of blocks to enter into different shapes.
    Darren.

    Was the game called Montezuma Puzzle?
  • UtopianGamesUtopianGames Posts: 5,686Member
    Yes well done, it was nearly unplayable on iPad 1 for some reason it froze when you dragged the shape in the gride but I liked the idea.

    Got an iPad 4 now so might try playing it again to see if it runs any better.

    Darren.
  • beefy_clyrobeefy_clyro Posts: 5,390Member
    Mrs has it on hers and plays absolutely fine, seen no freezing! Has some UI elements that frustrate me but all runs ok .. Quite enjoyable
  • ChakkuChakku Posts: 1,513Member
    @DeepBlueApps.com

    Haha! I was thinking of a game like this, although my GameSalad skills aren't high enough to make this ;)

    you dont have to destroy all the blocks to win (i never understood why developers made you destroy all blocks tbh:P)

    Yep, me too. However, sometimes you can get the guy onto the winning platform, but destroying all the blocks will move him from the platform somehow. It does add a bit of an extra challenge.

    If it were my game, then I would not require that though.


    Chakku
This discussion has been closed.