How would I implement sound in this situation.

I've figured out how to get 50 different cards to move in and out of the game play but what I want to do is add another 50 audio files (one for each card), Audio1 plays in a loop 3 times, when user touches image1 (true) card dissappears and next random audio plays. If no user action or wrong action is taken within a time limit (set by user) another random audio is played, etc.

Any suggestions would be appreciated, thanks
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