Rotate Blocks by group
Hello i've been lurking around gamesalad's forums and have not found anything yet, i have a single actor 50x50 height and width and i group them together to form a big block now what i want to do is when i press a key or a button the group of blocks rotate 90 degrees as if it has 1 big block. below is a screen shot i want you to look at so you can imagine what i'm trying to do.

so far i did the following and failed
-
created a big square actor and constrain the small blocks to the big square actor, but when i rotate it the big square block seems to rotate but the constrained small red blocks dont rotate at all.
-i have tried tshirt boots orbit tutorial but also failed to accomplish.
Thank you in advance, looking forward to a good and working answer. id also pay a small amount if needed i just need to make this work.

so far i did the following and failed
-
created a big square actor and constrain the small blocks to the big square actor, but when i rotate it the big square block seems to rotate but the constrained small red blocks dont rotate at all.
-i have tried tshirt boots orbit tutorial but also failed to accomplish.
Thank you in advance, looking forward to a good and working answer. id also pay a small amount if needed i just need to make this work.
Comments
Here's the basic structure, you can work out the missing positions from the numbers already in place:
http://www.mediafire.com/?xgpg733jsqs5hx5
I still think you might be better off simply rotating the camera, but as you can see it is possible to rotate the blocks like you indicate in your post.
P.S this kind of thing would be trivial with parenting/grouping - be great to see something like that appear in GameSalad one day - it would be insanely useful.