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I have an actor that moves using keyboard input that collides with another actor to stop it from walking through a wall. Once the collision occurs the 2 actors are stuck together, basically I can’t walk away from the wall.

I have tried using some of the physics attributes to the actor that moves to no avail.

Could anyone point me in the direction to allow the moving actor to walk away from the wall it has just collided with?

Many Thanks



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