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My Idea About iPAConvert

Ok, so some of you might remember that a few weeks back I made an Automator app called iPAConvert. I was recently doing a Google search and as far as I can tell, this is the only automatic application that does that. So my idea was to port it from Automator to Cocoa (A.k.a Xcode). I already have the code and UI worked out but my problem is executing the ported Terminal file(s) I made. Any ways what I'm asking is if I put iPAConvert in the Mac App Store, would you buy it for 99¢? (Yes that does include continual updates to make it easier and faster.)

Comments

  • tenrdrmertenrdrmer Posts: 9,934Member, Sous Chef, Senior Sous-Chef
    Personally no I would not. It's not a difficult process at all and certainly not worth .99 to me sorry.

    It's not my fault I never learned to take responsibility for anything. ;)

  • SolarPepperStudiosSolarPepperStudios Posts: 754Member
    @tenrdrmer Hey, its fine! I asked for opinions and you gave me yours! Thanks for being truthful about it! :)
  • ChakkuChakku Posts: 1,513Member
    edited March 2013
    @Utveckla_Games
    The idea sounds good (I really like it!), but I don't know if Apple will accept it!

    Chakku
  • SolarPepperStudiosSolarPepperStudios Posts: 754Member
    @Chakku And why would them reject it? I understand that it COULD be used for pirating cracked apps but that's the end users fault if they do.
  • tenrdrmertenrdrmer Posts: 9,934Member, Sous Chef, Senior Sous-Chef
    I think he means they won't accept it because it performs such an extremely basic task and thats all. Apple wants stuff with a lot of content and usefulness. I mean basically all this does is create a new folder and .zip it. those functions are pre built into the mac its just takes 3-4 steps instead of 2 steps you might have better luck getting a little dough from test flight to just add this to their site somehow

    It's not my fault I never learned to take responsibility for anything. ;)

  • SolarPepperStudiosSolarPepperStudios Posts: 754Member
    @tenrdrmer Good point, well it was worth a shot. Maybe I could just make a suit of developer tools and scripts and post them online. I finally ported it to a .command file that only takes one click but like you said, easy process, little demand. :)
  • 3itg3itg Posts: 382Member, PRO
    Apple sells simple purpose driven apps.
    This would qualify as a utility, I don't think they will reject for content or lack of.
    You may be right, that it won't get through. But I think the reason why would be that it is an IPA converter
  • LeonardDeveloperLeonardDeveloper Posts: 4,630Member
    If its for coverting .ipa files to other things you can use pacifist for that (app already on the market)
  • SolarPepperStudiosSolarPepperStudios Posts: 754Member
    @LeonardDeveloper No it converts the raw file (.app) to .ipa and then opens up the file in TestFlight automatically.
  • LeonardDeveloperLeonardDeveloper Posts: 4,630Member
    Well seems handy then. But still its an easy manual process...
  • SolarPepperStudiosSolarPepperStudios Posts: 754Member
    edited March 2013
    @LeonardDeveloper I agree, but I would like to know if there is a market out there for it so that I don't waste time and energy on a project that is doomed to fail. :) Edit: Who marked my post off topic and why?
  • ChakkuChakku Posts: 1,513Member
    edited March 2013

    Ok, so some of you might remember that a few weeks back I made an Automator app called iPAConvert. I was recently doing a Google search and as far as I can tell, this is the only automatic application that does that. So my idea was to port it from Automator to Cocoa (A.k.a Xcode). I already have the code and UI worked out but my problem is executing the ported Terminal file(s) I made. Any ways what I'm asking is if I put iPAConvert in the Mac App Store, would you buy it for 99¢? (Yes that does include continual updates to make it easier and faster.)

    How is this off-topic...it's his thread and the topic has been clearly stated?? (I'm really not liking this new button :-L )

    Anyways, back on topic-
    @Utveckla_Games
    Yeah, I think they won't accept it because it's a relatively simple function. Apple has rejected apps before for that reason.

    With that being said (and assuming that both the app has been developed, and the Mac App Store dev fee has been paid), there's no harm in trying!
    (If you haven't paid the Mac dev fee, I'd be hesitant with this as they could easily reject unless...unless you have other Mac apps that you plan to/may potentially make, and you could utilize/make back the dev fee)

    Chakku
  • SolarPepperStudiosSolarPepperStudios Posts: 754Member
    edited March 2013
    @Chakku I would like to get the Mac developer license for my games (Meteor Man and City Destroy) anyways but I do get everyone's point, it is a very simple app. If I do get the license then like you said, there is no harm in trying but my only problem is that I can't get Xcode to run my shell that I made for terminal. Otherwise I would have it made already. :)
  • 3itg3itg Posts: 382Member, PRO
    edited March 2013
    Stackexchange for iOS is one the best resources I have found when I need some additional technical input.
    If you go there and clearly state your question and post your code... someone should be able to tell you what is wrong.
    Also, there are many seasoned iOS devs there that will offer an opinion as well.
    Sounds as if you are close to complete, If its something you can complete in a reasonable amount of time. I would pay the $100 to post it to the Mac App store.
    making $100 shouldnt be that hard, especially if you get ANY SEO pointing to your IPAConverter.
    141 downloads at $1 to break even...
    or 141 lazy people to break even.

    I dont think that is a lofty goal at all.
    and who knows, you might discover a stronger market than any of us know.

    simple... $1... useful... even if only a time saver, if its well put together, nice looking and easy to use, you will get good reviews for it.
    the utility game is a little easier to play the markets with than games.
  • SolarPepperStudiosSolarPepperStudios Posts: 754Member
    @3itg Thanks for your opinion! I'll certainly look into your suggestion. One good thing about my current terminal script is that it makes the ipa file and opens up TestFlight in under 30 seconds (Yes I timed it :P [note: it is a 35 mb file]) which I think is much quicker than any person could do it.
  • 3itg3itg Posts: 382Member, PRO
    Yea, i say go for it...
    like I said before 141 lazy people shouldnt be hard to come by...
    this is america after all!
  • SolarPepperStudiosSolarPepperStudios Posts: 754Member
    edited March 2013
    @3itg =)) Haha thats true!
  • DepressedPandaDepressedPanda Posts: 215Member
    Lazy Panda says I'd buy it for $0.99
  • SolarPepperStudiosSolarPepperStudios Posts: 754Member
    @DepressedPanda Cool! When I get it out (I think I will now) I'll tell you!
  • GraphicWarehouseGraphicWarehouse Posts: 927Member
    this off topic thing is ridiculous!!!! you guys make 1 joke and it is "off topic"
This discussion has been closed.