Game concept we are working on.


Here is some art we have made so far for our upcoming game


  • cucurbitcucurbit Member Posts: 68
    Why aren't you working on vector shapes? It might be easier after.

    I don't like the silhouettes, but cars are pretty cool.
  • Braydon_SFXBraydon_SFX Member, Sous Chef, PRO, Bowlboy Sidekick Posts: 9,028
    Looks like a promising start - best of luck with future development.
  • TheGabfatherTheGabfather Member Posts: 633
    I agree, always work with Shapes :)

    ...unless we're looking at halves of the layers you used for the background? If so then I retract my previous comment and I'll change it to, "Always name/label your Layers properly :)"

    But I like how the style of the cars blend well with the style of the background.
  • ChrisAvenantChrisAvenant Member Posts: 6
    Thanks guys. and yes i am using layers which has worked fine for me in the past. The blue zombies are a draft for now and i agree that they need more TLC. still working on a better idea/design. Im more of a environment painter than a character designer. Though I am very new to GD so im sure ill learn soon. I will keep you guys posted. This is a fresh idea, we dont even have a name yet. This is just concept stuff.
  • indiegamedesignerindiegamedesigner Member Posts: 154
    Your vehicles look great as do the blood spatters - non vector gore always looks much more brutal!

    Be cool to see some gameplay in a video or something once you've gotten to that stage. - Game Asset Store - Game Templates - Free Assets

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