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Apple's official game Pad and GameSalad

TheFrogeekTheFrogeek Posts: 97Member
Hi!

Who saw this?
http://toucharcade.com/2013/06/10/wwdc-2013-more-details-emerge-on-official-ios-game-controllers/

My question:
Will GameSalad be compatible with the Apple's official PAD?

Sorry for my bad English...

Cheers.

Best Answer

Answers

  • The_Gamesalad_GuruThe_Gamesalad_Guru Posts: 9,913Member
    How would they know that as they are finding out this stuff the same time you are?
  • TheFrogeekTheFrogeek Posts: 97Member
    Discovering it, they can think: Hey! it would be cool if GameSalad was compatible with that thing!

    Ok I have a little trouble expressing myself, so I think that the right question is:
    Hey guys, now that we all discover these amazing PADs! do you plan to make GameSalad compatible with the Apple controller? (If it's released one day...)

    Due to it's an official PAD, I think my question is legitimate...

    No?
  • The_Gamesalad_GuruThe_Gamesalad_Guru Posts: 9,913Member
    I wasn't saying the question was legit what I'm saying is they don't know what it takes to be compatable with it as the code isn't out yet. That's like me asking you how long it will take you to drive to my house and not tell you where I live yet expect an answer. Get my point?
  • LoungeGamesLoungeGames Posts: 86Member
    If this is true, I think more people will start to take mobile games seriously, and that could help both our games and GameSalad.
  • ChakkuChakku Posts: 1,513Member

    I wasn't saying the question was legit what I'm saying is they don't know what it takes to be compatable with it as the code isn't out yet. That's like me asking you how long it will take you to drive to my house and not tell you where I live yet expect an answer. Get my point?

    @FryingBaconStudios
    That's true, but some Apple-approved software and hardware companies get that information beforehand, so they can develop for it and have it ready by launch day. I don't know if GameSalad has gotten that information yet, or if they are even applicable to get it, but I just wanted to point this out. :)

    Chakku
  • The_Gamesalad_GuruThe_Gamesalad_Guru Posts: 9,913Member
    edited June 2013
    As far as I know GS has always said they are not one of those companies. Remember Apple is very secretive. You have to be a big big player to get that info if you get it at all. I don't think many of you really understand the scale of these things. Jumping on the forums and expecting answers to these types of questions are ridiculous frankly and demonstrate a real lack of understanding of these things work. I get it a lot of these questions tend to come from the lesser experienced among us. If you haven't figured out @codewizard has all this handled by now you just don't get it. Of course they want feedback and such but some of these crazy questions and expectations are just a waste of time.

    A better post would be something like "I just saw this cool new controller and I hope gamesald can work this into it's future plans!"
  • ChakkuChakku Posts: 1,513Member



    A better post would be something like "I just saw this cool new controller and I hope gamesald can work this into it's future plans!"

    That's essentially what his initial post was, just that his was a direct question on if GS had any plans on supporting this pad, with the keyword being 'question'.

    This is just my personal preference :/, but I'd rather ask a direct question rather than an 'I hope it's supported' statement. You're more likely to get a direct answer if you ask a direct question rather than a statement.

    Chakku

    P.S. I'm not specifically directing this at you @FryingBaconStudios, just generally stating :)
  • TheFrogeekTheFrogeek Posts: 97Member
    Chakku said:


    That's true, but some Apple-approved software and hardware companies get that information beforehand, so they can develop for it and have it ready by launch day. I don't know if GameSalad has gotten that information yet, or if they are even applicable to get it, but I just wanted to point this out. :)

    Chakku

    This is what I meant!

    As far as I know GS has always said they are not one of those companies.

    Ok, I didn't know it.

    @FryingBaconStudios: Sorry, I don't speak a good English so I use a web translater that can break the tone or the meaning of my sentences. Any way thank you for your answers.
    @Chakku: thank you too!

    If SaladStraightShooter comes around this post, or an other from the team, I realy hope he will give us the final answer...

    Cheers.
  • RPRP Posts: 1,990Member
    Apple only seeds official products to a handful of developers (these are early revisions that may or may not ever see the light of day). At this stage they have patent for gaming controls that has been floating around that is not exactly a gaming "pad". The patent details are also not to dissimilar to some current low-cost devices that make up analog input on tablet devices.

    Even when Apple announce it officially themseleves, it still may not be seeded to a large portion of iOS focused tool kit/sdk devleopers and studios. This is currently NOT official in anyway. Don't expect support anytime soon. Even if it was seeded to GS and any other company/studio will tied to an NDA and cannot disclose ANY information about it until it Apple clears it.
  • kinzuakinzua Posts: 554Member
    Ya.. Apple files hundreds of patents every year and most of them never see the production line or even get prototyped. So you can only believe it when you hear it straight from the horse's mouth, or tim cook's that is.
  • DanielDoeDanielDoe Posts: 307Member
    Yes... but we are free to ask questions... right? :)
  • The_Gamesalad_GuruThe_Gamesalad_Guru Posts: 9,913Member
    Sure but don't expect answers from GS and @RP would know he used to work for Apple.
  • RPRP Posts: 1,990Member
    Apple has been "working" with Logitech for a while now. I was at MOGA's booth today. They had no news to offer. MOGA would be a good choice as many developers have updated their apps for MOGA support on Android, many games which are on also featured on iOS. Their Xbox style controller was lightweight and had a flip-out mobile device holder/clip. Worked like a charm too. Made the FPS experince all the better.
  • joshiwujoshiwu Posts: 207Member
    Mobile gaming with game salad is convenience gaming. something stimulating to pick up and set down without the tether of extra components like controllers. Pluss these controllers are well expensive. But
    WHILE were at it.
    Game salad should be able to incorporate qwerty controls for phones with slideout keyboards. And Wii controllers "wii mote" for ppl with jailbroken devices. =) and if experia play makes another phone( a 4g one) those controls too.
This discussion has been closed.