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How To Stop Actor Moving When Another Actor Jumps On It, But Still Allow It To Move

Hi, I'm making a game where my character has to jump on trees when they move across the screen, but i had to use a actor called collider that's invisible that the character actually collides with but it looks like they are jumping on the trees, but the problem is they move across the screen together and when the character jumps on the collider it moves the collider away from the desired position and doesn't look like the characters jumping on the tree, is there a way to have the collider move across the screen with the tree but when the actor jumps on the collider the character doesn't make it move.

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