GameSalad

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Same Project.. iOS and Android testing (Different results)

IM working on a project. and Im telling a actor to do certain move is attributes are this and that. everything is working when testing on a ios, But buttons and actors arent wanting to obey the same stuff when testing on a android.

Ive also noticed that android doesnt like some of the Touch/Mouse down/inside methods. SOmetimes they like it sometimes not. Is these a "known" issue. And acknowledged by the Support group?

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