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Endless Run

djdeedjdee Posts: 180Member
am working on an endless run game. I got my canon set up and it shoots the ball as expected. when the ball is shot and if, it overlaps or is equal to X = 900 it is constrained to X = 900. But the constrain acts like a wall and gives a bit bounce to the ball and it moves up in the Y axis, and its peed also is effected. How can i lock the actors X position and have smooth flow without any bounce or odd moment. Am having the actor short from a conner move to its lock position which is 900, and then move the world and other actors around it.
any help would b appreciated.
Thank You..


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