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Flappy Bird game tutorial



  • B1984B1984 Posts: 91Member, PRO
    Alright, I've copied everything you've done, pausing and mimicing every detail, but my ground and goals are not respawning. They run once, and then they're gone. Any ideas?
  • JSprojectJSproject Posts: 730Member
    @jamie_c good tutorial, nice pleasant voice to listen to and you obviously have great teaching skills too :)
  •[email protected] Posts: 5Member
    edited February 2014
    Jamie, thanks for taking the time to share your knowledge.

    I'm trying to do something similar in windows, but when working with different resolution I'm having some problems with the scroll of the ground.

    - You use an image that is twice the width of the scene, right?
    - Generates a horizontal movement to the left.
    - When the soil reaches the position 0, is generated again in the final stage.
    - And when the ground completely out of the scene changes its attribute to true.

    However I have found some differences between the download and tutorial on youtube, but in both cases it works great.

    If I'm working with a setting of 720 x 480, the width of my image should be 1440px?.

    When the actor leaves the stage (-720px) change the attribute to true?.

    The movement of the actor must be on the scene or actor?.

    Thanks you!
  •[email protected] Posts: 5Member
    edited February 2014
    I must assign actions to both the prototype and the instance of the actor.

    Thank you.
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