crashes on device!
I have a game on the iOS App Store, called Jump Jump Boom. It was running fine. Then the other day it started crashing quickly and consistently. As far as I know, this didn't coincide with any updates of the app, the iOS, or GameSalad. It was working one day. Then the next, it wasn't. I started making more development builds and they exhibited the same problem. The game is a bit over 40MB so I'm suspicious of its size.... the only time I got it working again was when I accidentally resaved the project and disconnected all the images (so the game played with nothing but blank squares). This took it down to about 11MB.
It seems like a memory leak of some kind. Even if I just stay on the main menu, everything is copacetic for about 30 seconds then the app just shuts down. Regardless, I don't understand why it started crashing all of a sudden.
Any ideas anyone? I'm hoping there's a better option than massively downsizing things... since I'm not sure how possible that'll be.