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Actors with PNG images are washed out in RC build

stueynetstueynet TorontoPosts: 166Member

My game is built in 10.4.1 and is published and works perfectly. However when I open in in a Release Candidate or daily build the images are all washed out and wonky. On the right is the stable build 10.4.1 and on the left is with the RC. As you can see all the images look fine in the image inspector and the actors look fine in the actor inspector. However in the scene they look all crap. Same with previewing the game. Both project folders are identical. Any thoughts?

My Latest GS Game - Tiny Spirit
My First GS Game - Dashing Ralph

Comments

  • BlackCloakGSBlackCloakGS Posts: 2,250Key Master, Head Chef, Member, PRO GameSalad Employee

    Please submit a support ticket to report the bug.

  • stueynetstueynet TorontoPosts: 166Member

    @BlackCloakGS said:
    Please submit a support ticket to report the bug.

    Will do. Because it wasn't urgent I figured I'd try the forums first and see if someone knew the answer.

    My Latest GS Game - Tiny Spirit
    My First GS Game - Dashing Ralph

  • iKandyiKandy Imagineer of Crazy Shit New York CityPosts: 310Member

    I'm having the same problem. When I open older GS project files the colors on some of the actors are washed out for no reason.

  • BazookaTimeBazookaTime Posts: 1,274Member

    @iKandy said:
    I'm having the same problem. When I open older GS project files the colors on some of the actors are washed out for no reason.

    Happened with all of my older games as well. I used Gimp, saved each image (made no changes) and that fixed the issue.

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