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Tutorials for Apple Certificates, App ID's, Provisioning Profiles, App Signing & iTunes Connect

Thunder_ChildThunder_Child Posts: 2,343Member
edited April 2014 in Community Tutorials

Hello Everyone...I have created a series of tutorials to create your

Apple Developer and Distribution Certificates

App ID's

Ad Hoc and Distribution Provisioning Profiles

Signing your App using Game Salad Publishing

Creating your app and preparing for app submission to Apple in iTunes Connect

Im not a pro...I may remake them as needed or get blasted for not having a radio voice or cool graphics...it IS HD if you choose so the video it at least clear....very clear.

I hope these help....see the link below to a playlist to the YouTube Channel specifically for my Tutorials

Any suggestions or comment will be appreciated.

«13

Comments

  • pinkio75pinkio75 Posts: 828Member, PRO

    Great tutorials!
    Thanks ;)

  • GdoggGdogg Posts: 95Member

    thanx its cleared up some of my mess. Awesome tut.

  • Braydon_SFXBraydon_SFX Posts: 8,966Member, Sous Chef, PRO, Bowlboy Sidekick GameSalad Employee

    Fantastic. Thanks for helping out around the community!

  • SkyDogSkyDog Fairfax, VirginiaPosts: 20Member

    Thunder_Child

    Thanks so much-- these are extremely esy to follow, and I appreciate tohe honest way you talk-- if something doesn't go right, you discuss it and fix it.

    Again, great job.

    John Gallagher
    Artist, cartoonist, developer - STORYTELLER

    First GameSalad App JUST PUBLISHED! Roboy Red: Jetpack Attack!
    https://itunes.apple.com/us/app/roboy-red-jetpack-attack/id896014716?mt=8

  • Uplink1001Uplink1001 Posts: 64Member, PRO
    edited July 2014

    HI.
    Have a Problem, just wondering if you could help.
    I have followed all of your tutorials on youtube generating certificates, app ids, and provision profiles.
    My problem is when I go to sing my app in gamesalad in the App signing settings it only shows my iOS team provisioning Profile? if I sign with this it is rejected!!!
    there is no option to sign with the ones that I produced using the tutorials.....??
    Can you give any advice.

    Uplink1001

  • RinseWashRepeatRinseWashRepeat Posts: 7Member, PRO

    I'm having the same problem as Uplink. It only shows team provisioning profile.

    As a test, I deleted that profile from my iPad, but GS still thinks it's there. Where does GS pull the profiles from?

  • RinseWashRepeatRinseWashRepeat Posts: 7Member, PRO

    Sorry for the double post, but if Uplink's having the same problem as me, then this could be the solution;

    When you're making the App ID, you're asked to throw in a Bundle Domain. This may seem obvious to most people but;

    this ID you create (the com.blop.bloop bit) needs to be used in the GameSalad publlishing too!

    So when you come to publish the app on GS, type in the same com.blop.bloop into the Bundle Identifier field. This help Gamesalad known that the app you're signing belongs to the certificates you've got installed. (I guess)

    Hope that help you Uplink!

  • Thunder_ChildThunder_Child Posts: 2,343Member

    @Uplink1001‌
    @RinseWashRepeat‌

    Below is a link to a page Apple has regarding when and why you use a team profile. Best I can tell...and I'm not exactly sure....you can have a team profile that each team member can then load the game on their...(their) devices and you can to...(on yours).

    When you go to publish this final cut...your app you should...I believe, make a new provisioning profile...non team profile with a new app bundle and then a single person would upload the game/app.

    So my recommendation is make a new provisioning profile and app bundle for this game and use that one...make it a distribution profile and date it...

    Example. Com.blip.blappbloop073114

    https://developer.apple.com/library/ios/documentation/IDEs/Conceptual/AppStoreDistributionTutorial/CreatingYourTeamProvisioningProfile/CreatingYourTeamProvisioningProfile.html

    Hope I am right...not 100% sure as I have never felt with or made a team profile...and unless you are working with a team member I see no reason to have one. Personally the GS file can be traded between peeps...sent via email...and if possible use test flight to test on multiple devices now so that's my loop hole fix.

  • Uplink1001Uplink1001 Posts: 64Member, PRO

    Hi
    Will give it a try tomorrow, to busy at the moment at work
    Thanks

  • Uplink1001Uplink1001 Posts: 64Member, PRO

    HI.
    Thought I would get back to you on my issue.....
    Well, I deleted all my old certificates and profiles, and started from scratch.
    That did the trick, certificates and provisioning profiles now displayed in xCode and was able to sign and upload to app store....
    Also there was a problem when uploading where it would stop on verifying meta data with iTunes, and it would go no further, the soloution to this was to disable my firewall until it had uploaded, then start it again. seems that the new app loader which I take is version 2.9.1 was always asking for outbound TCP 443? anyway all done...
    Thanks..
    Uplink1001

  • Thunder_ChildThunder_Child Posts: 2,343Member

    Hey folks. Just giving this thread a little bumb for the new peeps to check out if they havent seen them. Im suprise how many views they have. Brings a tear to the eye... :'(

  • JapsterJapster Posts: 672Member

    Thanks David - I must say I 100% wholeheartedly recommend new Mac GS'ers looking to publish or build/test on devices to check these out as soon as you can! - I was completely lost, bewildered, and apprehensive about the whole signing, provisioning, certifcates, etc side of things, until I found these...

    So.... I grabbed a cuppa, sat down, and watched these really helpful tutorials, and they have honestly helped me MASSIVELY - made it a doddle....

    Massive respect to taking the time and effort to help us new guys (and perhaps those of us around longer, who have been avoiding it!) with a clear, easy-to-follow, and down-to-earth guide to this otherwise hard to understand part of the publishing process David... :)

  • Thunder_ChildThunder_Child Posts: 2,343Member
  • Thunder_ChildThunder_Child Posts: 2,343Member
    edited June 2015

    Hey folks...@tatiang and others...check out my new tutorials...3 of them. 2 are very similar to previous toots but I have elaborated mucho for you to understand more aspects of the processes.

    The new video is specifically for TestFlight system from Apple.

    PROVISIONING PROFILES DEV/ADHOC/APPSTORE

    APP ID CREATION AND ITUNES

    GAMESALAD PUBLISHING AND APPLICATION LOADER/TESTFLIGHT SYSTEM

    Enjoy I hope they help...I will be adding these to the playlist that is posted on many discussions so when clicked it will include these as well.

    NOTE...as always I just hit record and go...so there are those moments Im just blabbing away...or troubleshooting/waiting for self conformation Im doing it right...just happens these video did go just right...excluding slow internet speeds.

    TC

  • PhilipCCPhilipCC Encounter Bay, South AustraliaPosts: 1,390Member

    @Thunder_Child Thank you kind Sir. Will watch asap today... and Review and Rate. ;)

  • LovejoyLovejoy Posts: 2,078Member

    @Thunder_Child does it again! :+1:

    Fortuna Infortuna Forti Una

  • WarpSpeedWarpSpeed NYCPosts: 84Member

    Thank you. Watched one of your tutorials on this topic already and it was very informative. Will watch these as well.

  • Thunder_ChildThunder_Child Posts: 2,343Member

    Cool. I'm hoping the testflight video is what will be helpful to peeps.

  • Braydon_SFXBraydon_SFX Posts: 8,966Member, Sous Chef, PRO, Bowlboy Sidekick GameSalad Employee

    Great job!

  • floatingwoofloatingwoo Los Angeles, Calif.Posts: 393Member

    Awesome, toss em, robots, batman! Thunder done did it again!

  • MentalDonkeyGamesMentalDonkeyGames Posts: 1,276Member

    Awesome! Your tutorials were very helpful when I first published to iOS.
    These are excellent tutorials.

    Mental Donkey Games
    Website - Facebook - Twitter

  • PhilipCCPhilipCC Encounter Bay, South AustraliaPosts: 1,390Member

    @Thunder_Child 5* for each video. I only publish or update every few months so inevitably there are changes to the Provisioning Portal or to iTunes Connect in the meantime that stump me and take time to figure out. These videos are really helpful and will bring me up to date with the current procedure as I am poised to publish again now that 13.14 is sorted out and sort of stable. :)

  • Thunder_ChildThunder_Child Posts: 2,343Member

    Hello peeps...I have added 3 more tutorials about publishing and now includes a tutorial on the new testflight procedures.

    I made a new post but probably should have just added to this thread...sorry mods...feel free to merge or delete my newest thread...for those who don't know I have created a pretty comprehensive set of tutorials....I have now added them to my playlist....a total of 11 tutorials !! :-)

    Here is the link to those tutorials.

  • Thunder_ChildThunder_Child Posts: 2,343Member

    It was just requested via YouTube subscriber Wes ****** that I make a tutorial now...showing how to upload and chose a second...newer version to testflight. I'll just be gettin right on that one. As well as direct testing via Xcode.

    !!!More to come!!!

  • Thunder_ChildThunder_Child Posts: 2,343Member

    Just added another tutorial...

    This one is to adhoc your game directly to your device via Xcode

    :-)

  • JSprojectJSproject Posts: 730Member

    @Thunder_Child even though I know the stuff already I've watched a few of your videos and you've done a great job with them, they help many for sure! Good job man :)

  • stragstrag Posts: 547Member, PRO

    Great job...thanks for sharing! :wink:

  • sebmat86sebmat86 Posts: 339Member

    This is so great man!

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