Make actors go after another actor?
I am making a zombie game where my plan is for enemy actors walk towards my main actor (which is not a zombie) and attack him. I am thinking if I have them set to attack the non zombie actor they would just walk in one line rather than spread around in the hallway that I created. The plan is to place the zombie actors through out the hallway and go after my actor wherever he is in the hall way. I just don't want the zombie actors clutter up in one line going after him since they all have the same job to do.