A question of if you create menu/scenes OR your games levels first? I'm just interested!!
I was just curious as to how you guys create your games.
As I am creating my first game through GameSalad Creator, I've gotten rid of ALL of the hard stuff first, and created every single scene necessary (I've already got 15 SCENES and only one of those are an actual LEVEL! Haha...), and implemented all of the physics and rules required to get a level going, however, I haven't designed a single level as of yet, and have spent close to 100 hours to date.
I've got a working level (but it is just a prototype, and things will change immensely, as it will be graphically beautiful, and much longer in length).
How about you? Level design first, or last?