GameSalad

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Stretch Mode

Why doesn't stretch mode work in ad hoc builds?

If I publish my game will it work on the store version?

I have a round ball in my game and I need to know that the adjustments for screen size work before I upload it.

It’s not a bug – it’s an undocumented feature

Comments

  • Braydon_SFXBraydon_SFX Posts: 8,960Member, Sous Chef, PRO, Bowlboy Sidekick GameSalad Employee

    I believe it works for me...? Are you using the latest stable version?

  • Fal01Fal01 Posts: 460Member

    Yes, I am.

    I have iPhone selected in the publishing portal and also stretch, but on my legacy ipod it is turning out letterboxed.

    It’s not a bug – it’s an undocumented feature

  • Braydon_SFXBraydon_SFX Posts: 8,960Member, Sous Chef, PRO, Bowlboy Sidekick GameSalad Employee

    That's very odd. Obviously it should be doing that. I know I've done this (more than once) so I'll post it here.

    Are you sure you've not installed an old version of the Game? I save different .app files and sometimes I accidentally install the wrong file.

  • Fal01Fal01 Posts: 460Member

    yeah, it's a new game. I'll try again using Universal and see if that helps. :\

    It’s not a bug – it’s an undocumented feature

  • Fal01Fal01 Posts: 460Member

    @Braydon_SFX,

    cheers for your help, it's working now. I think I just needed to republish it.

    It’s not a bug – it’s an undocumented feature

Sign In or Register to comment.