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Angry Birds - inspiring game

CoIinCoIin Posts: 197Member
edited November -1 in Introductions
This game could probably be done in GS, other than it uses sub-pixel positioning:

If you think of Danger Cats! as being a more artistic variation of Red Block Remover, this would be the artistic variation of iCannon.

It just has 63 levels, but the way the game lets you quickly retry a level, and really all the controls in the game, are very good. It's a pretty slick game all round. I just complete the iPad version in one sitting, it does keep your interest as you play.

Worth looking at if only to give you ideas of things you could do in GS.


  • JGary321JGary321 Posts: 1,246Member
    I and a few others are already working on one of these if I'm not mistaken =).
  • scitunesscitunes Posts: 4,047Member, Sous Chef
    me too

    I even uploaded a shared project of a bow and arrow demo that is basically the slingshot in angry birds.
  • CoIinCoIin Posts: 197Member
    I know that many of the games here have elements that are also in Angry Birds, it's more the overall slickness that I think is impressive. It even has a cartoon back story:

    I also found out that there was another area to play, so there are 105 levels, a lot of which are quite tricky. But I managed them anyway!
  • jon2sjon2s Posts: 40Member
    Getting 3 stars on all levels. That is the trick.

    Angry birds is the best game on the iphone in my opinion. It just keeps me coming back. Simply wow.
  • CoIinCoIin Posts: 197Member
    I think it's one of those games where you can know the answer of how to get a perfect score, and even watch a walkthrough (which I have not done yet), and still fail to get it right each time. In other words, in addition to having a good idea of what to do you also have to be lucky.
  • JamesZeppelinJamesZeppelin Posts: 1,927Member
    I beat every level on angry birds but am no where near perfect scores.
    One of the iphone's best in my opinion.
  • JackBQuickJackBQuick Posts: 524Member
    I saw this cartoon and it made me chuckle:


    Source: MacTastik Weekly #67

  • POLYGAMePOLYGAMe Posts: 3,470Member
    I am downloading as we speak :)
  • EastboundEastbound Posts: 1,074Member, BASIC
    Angry birds and tilt to live have been the most influencial iPhone games to me by far. Both couldve easily been made in gamesalad (had gamesalad been able to handle more moving actors on the iPhone :/), and they are both great testaments to what a shitload of polish can do for a game.

    They are both very simple concepts, but the sheer amount of extra work put into the details makes them phenominal. Angry birds and tilt to live are the iPhone games I will continually strive to be in the same calliber as.
  • POLYGAMePOLYGAMe Posts: 3,470Member
    Does GameSalad support thwe pinch zoom? Without that, GS could NOT do Angry Birds ;)
This discussion has been closed.