Game Rejected by Apple
I just got this rejection by Apple.
We found that your app failed to launch on iPad Air running iOS 7.1.2, on both Wi-Fi and cellular networks.
We encountered the issue when selecting the application on the Home screen - the app displayed a black screen then quit unexpectedly. This may be because iOS 7.1.2 uses a watchdog timer for applications; if an application takes too long to complete its initial startup, the operating system terminates the application.
For information about the watchdog timer, please see Technical Q&A: Application does not crash when launched from debugger but crashes when launched by user..
Another possibility could be a missing entitlement. For more information, please see the Technical Note: Resolving "0x800003A", applications not launching and "missing entitlement".
For discrete code-level questions, you may wish to consult with Apple Developer Technical Support. When the DTS engineer follows up with you, please be ready to provide:
- complete details of your rejection issue(s)
- steps to reproduce the issue(s)
- symbolicated crash logs - if your issue results in a crash log
If you have difficulty reproducing a reported issue, please try testing the workflow as described in https://developer.apple.com/library/ios/qa/qa1764/Technical Q&A QA1764: How to reproduce a crash or bug that only App Review or users are seeing.
Does anyone else have this problem or know how to fix it? I'm not able to test this.