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How much to charge for my game

Hey guys, I created a 15 level puzzle game. I have had people play my game from start to finish to see how long it takes them to beat it. The time ranged from 45 minutes to an hour (with in-game incentives to replay the levels for more play time). What do you guys think is a fair price to pay for this game? Thanks!!


  • BazookaTimeBazookaTime Posts: 1,274Member

    Based on what you said, probably free. If you are not a Pro Member the game is going to have ads in it as well. However, it is your game and you can price it how ever you want.

  • allc1865allc1865 Posts: 777Member, PRO

    I'm agreeing with BazookaTime‌ ^^^

  • jonmulcahyjonmulcahy Posts: 10,384Member, Sous Chef, PRO
  • allc1865allc1865 Posts: 777Member, PRO

    The 15 level game could be the LITE version, and the 100 Level could be the PRO version - that with which you charge to play.

  • AtomicFXAtomicFX Posts: 23Member

    Thanks for the help with my question. I was going to make many more levels but after working on this game for quite some time now I'm starting to get burnt out and the desire to continue making levels is going away. I figured I can maybe release it as is and if it is received well or if people are interested in it enough it would give me an incentive to continue making more levels and worlds. I don't know maybe I'll keep pushing through and continue making more levels as long as I can. It just gets a little discouraging not knowing if all the time spent on making the game will pay off or not.

  • RPRP Posts: 1,990Member
    edited July 2014

    100 levels does not equate to 99 cents. You can add 1000000000 and it still does not mean it's worth 99 cents. It's more like looking for an excuse to charge money. That's not good.

  • firezombie444firezombie444 Posts: 49Member

    Not a good idea to charge games for money, you get many less plays. But you can still make money with I-Ads and in-app purchases.

  • StoneclipseStoneclipse Posts: 130Member, PRO

    I think it depends on the type of game. Lesser levels does not mean it has to be free. If your game is really fun and original, you can charge for a couple bucks.

    Monument valley has only 10 levels but it cost $4 with over a million downloads already. I still believe people are willing to pay to play a really original and creative game.

  • Tiny_IdeasTiny_Ideas Posts: 326Member

    Make a good game and charge what you like. Getting tired of all these people saying go free. If people were making good quality polished games you wouldn't be asking this question.

    Not understanding why you want to put ads in a game and expect 5 star reviews.

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