Two Question + One more :)
Hi everyone, I have three questions, I hope I get the answers soon...
1. What is the maximum Image size supported by GS. Is it 2048x2048? What happen if we exceed it?? As I made universal built every thing worked fine at non-retina devices but on retina devices images exceeding this value did not load on GS viewer..
2. I believe new version of GS has custom loading wheel.. There is no tutorial or discription on how it works.. Can anyone give step by step configuration of same.
3. What is the best button size (Arrow, Jump, GUI) for universal built?? Should I create a separate logic for it to increaase size.. because on my ipod the buttons are really small and its difficult to play with.. what about camera option??
Thx in advance ..
Current Projects I am working on: Stupid Duck, Zango's Shark Adventure, AoD: Age of Dragons, Rocket Jump: The Pixel Invaders