How To Interpolate Pictures?
The simplist way to explain this would be, Clash of Clans' resource textures, when you get gold it has a gold bar that fills up according to the percentage you have filled, assuming I have the textures for:
A) The Bar
B ) The Gold That Fills The Bar
C) A Number to show how much gold they have
How can I get the gold bar to increase with how much gold they currently hold? Also, if my game allows the player to upgrade their storage count, how would I account for that? Would I have to do a new set of rules and attributes for each upgrade and its different integers? Id appreciate the help!