Bug in My New Game
I just released my first game, Shark Bait (Flappy Bird-like scroller), in the iOS App Store, and it has a strange bug. When a player reaches a score of somewhere between 12 and 19 (it can happen anywhere in that range), my main actor goes nuts, accelerating off the screen or darting in random directions. This doesn't happen when simulating the game in GS Viewer, so I assume in a GS bug?
To fix that, I've created a new .app file to test on my device, but now i'm getting an error when loading the app onto my device, saying that I don't have a valid provisioning profile (checked it, and can't see any issues there).
Any ideas about these two problems?