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What if... App not paid without ads...

gamestudentgamestudent Member, PRO Posts: 504

Suppose I made a game and made it available for free without ads? Is there a way I could set up a way to recieve donations? I want to support the artistic integrity of my games, but I want to monatize as well. Any thoughts?

Comments

  • MattButlerStudiosMattButlerStudios Member Posts: 486

    Set up an IAP that says donations welcome. The IAP could be set to $0.99 and people could choose to buy as many times as they wish.

    You could also set up a link that routes to a website or donation page. This feature is more time consuming, but it is definitely an option.

  • gamestudentgamestudent Member, PRO Posts: 504

    @MattButlerStudios said:
    Set up an IAP that says donations welcome. The IAP could be set to $0.99 and people could choose to buy as many times as they wish.

    You could also set up a link that routes to a website or donation page. This feature is more time consuming, but it is definitely an option.

    That is a nice Idea! Thanks a lot!

  • pHghostpHghost London, UKMember Posts: 2,301

    @MattButlerStudios said:
    You could also set up a link that routes to a website or donation page. This feature is more time consuming, but it is definitely an option.

    I think Apple would not approve that. They might see it as you trying to avoid their 30% cut.

  • BigDaveBigDave Member Posts: 2,239

    Jep. It is written that in-app's can not be pure donations in the apple world.

    I always write support the Indie together with a remove the ads option 0.99

    That works

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