Thanks @MattButlerStudios , but I still can't get it to work well. Besides, covering my entire screen makes it even difficult to work with my buttons on screen. I would have assume that this feature was built into the application.
Is there no tutorial on when you click a button, it fades into another scene and fades back when another button on 2nd scene is pressed.
Drag the black screen off of the scene until you are finished making the rest of the game. Just make sure that it is back in place before you run the project. I will edit the project and make it so that the second button fades the screen and returns to the first scene.
@MattButlerStudios said:
Drag the black screen off of the scene until you are finished making the rest of the game. Just make sure that it is back in place before you run the project. I will edit the project and make it so that the second button fades the screen and returns to the first scene.
Comments
Here I just put together this quick project for you.
www.mbstudios.co | Free Stuff
Thanks @MattButlerStudios , but I still can't get it to work well. Besides, covering my entire screen makes it even difficult to work with my buttons on screen. I would have assume that this feature was built into the application.
Is there no tutorial on when you click a button, it fades into another scene and fades back when another button on 2nd scene is pressed.
Drag the black screen off of the scene until you are finished making the rest of the game. Just make sure that it is back in place before you run the project. I will edit the project and make it so that the second button fades the screen and returns to the first scene.
www.mbstudios.co | Free Stuff
Thanks, will wait for it
anyone able to assist with the best way to fade between scenes pls
on button press
Sorry for the wait. Here it is!
www.mbstudios.co | Free Stuff
...
Thanks @MattButlerStudios, i was able to sort mine out using your concept.
interpolate self.color.alpha to 0 for 1 second and put ease out. Thats it