Consumable IAP - NOT being consumed
I have a consumable IAP (a Bomb). Works perfect in IOS, but on Android, the IAP is NOT being consumed, therefore when player clicks to buy a Bomb (after buying the 1st time), it automatically gives it to them. I have everything as it is in IOS, but some reason it's not consuming. I do have everything up to date, and am using the "managed" and not "unmanaged" during publishing the IAP. I read that it should be "managed" and in PurchaseTable it's clicked that it is a "consumable". Can I manually change the Table Cell Value of collumn 5 in the PurchaseTable to "unpurchased"? instead of using the consume iap attribute???