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AdnanHAdnanH Posts: 77Member

Hi guys..

well basically I'm working on a new game and I'm sort of stuck. i have a ball actor which i want to move smoothly when it collides with the main actor but i can't figure out how to do.. instead when it collides with the main actor it just goes crazily all over the screen where as i just want it to move smoothly and quite slowly? can someone please try and help me out as i want to try and get a New years release date ready for it..

im not sure how to word it out but i hope this makes sense:S


  • SocksSocks London, UK.Posts: 12,822Member
    edited December 2014

    In the move behaviour I am guessing you are using change 'relative to:' from 'actor' to 'scene'.

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