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Dragging an actor to a specific point

thatfoolseanthatfoolsean Posts: 4Member
edited November -1 in Working with GS (Mac)

I am creating a game in which I need the player to drag an actor to a specific point in order to win. I have the dragging down, but I don't get how to set an area that the player must drag the object to. What would be the simplest way to have the player advance the scene by dragging an actor to a specific point. Note: I can't just have them collide with another 1 pixel object, as I would like them to place the actor like a puzzle piece.


  • benthewatchbenthewatch Posts: 1Member

    Did you ever discover how to do this? Would you mind sharing if you did....
  • RedlerTechRedlerTech Posts: 1,583Member
    Just create an actor called goal and when your dragged actor overlaps or collides with goal... :D
  • ValanValan Posts: 405Member
    Check out


    Basically I did what NextGen suggested. Added to this you can set a behavior on the area when it comes into contact with the dragged object.
    In this case it allows a shot to be taken.
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