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Bubble Pusher

robertkdalerobertkdale USAPosts: 912Member
edited February 2015 in Announce Your Game!

Hey guys, this is a game that I republished. It has universal binary support and is the first game that I have published with an in App purchasing system. I used the same iAP method that @Armelline designed. Thanks @Armelline !

Bubble Pusher. Free to download here!
https://itunes.apple.com/us/app/bubble-pusher/id964542372?mt=8

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Comments

  • MentalDonkeyGamesMentalDonkeyGames Posts: 1,276Member

    Looks cool. Good luck with it!

    Mental Donkey Games
    Website - Facebook - Twitter

  • chrisjames0555chrisjames0555 Posts: 7Member

    Good luck Bro......

  • robertkdalerobertkdale USAPosts: 912Member

    Big Smile Games Play Happy!
    Check out our other GameSalad exclusives.

  • BigDaveBigDave Posts: 2,239Member
  • robertkdalerobertkdale USAPosts: 912Member
    edited February 2015

    Presently, I use twitter, Facebook, youtube and an every growing contact list.
    Although Facebook is limited.

    Presently, I am looking to create a Twitch channel that is interconnected with a youtube channel for cross promotions. However I am busy creating more games in order to place within this cross-promotional system. Eventually, I would like to partner with other Devs and promote each others work via this network and websites. Of course the dev games must meet a certain production quality and the games must be fun to play.

    Lastly, I simply research and build a contact list of key blogs and websites that fit the genre of my specific games. For example, about to weeks ago I had my single largest download day every for my Gigi and Lily App. I had over 5,200 downloads in a single day!

    I was able to tie the cause of those downloads directly to one tweet by a single site. One tweet lead to over 5,000 downloads in one day. The name of the site was on my contact list.

    Honestly, it’s a lot of work building a contact list of key websites and blogs. Even though most will never contact you back I believe it’s still one of the best strategies for indie developers with no marketing budget.

    Do you have excel? If so I can send you a template of my contact list. Granted it is mostly for children themed educational apps but it will give you an idea as to how you should build your contact list.

    Big Smile Games Play Happy!
    Check out our other GameSalad exclusives.

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