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Creating an android key store

GrolarbearGrolarbear Posts: 50Member

I am trying to publish my game on to the amazon store because of the promotion for the fire tv going on right now. Because of this I need to publish it via android and am trying to set up a keystore using the instructions from the cookbook. https://help.gamesalad.com/hc/en-us/articles/202036393-4-5-Publishing-to-Android
I enter the code it has on that website with release key replaced and alias but when I hit enter it shows the option in terminal to enter key store password, but will not let me type anything. Could it be something wrong with my alias or release key name?
Thanks all

Comments

  • GrolarbearGrolarbear Posts: 50Member

    UPDATE: I found that it would let me type in the password it just didn't show it (pretty dumb huh) but then when I finish all that and the security questions it tells me I have an "error keytool error: java.security.NoSuchAlgorithmException: unrecognized algorithm name: SHAlwithRSA
    java.security.NoSuchAlgorithmException: unrecognized algorithm name: SHAlwithRSA
    at sun.security.x509.AlgorithmId.get(AlgorithmId.java:416)
    at sun.security.x509.AlgorithmId.getAlgorithmId(AlgorithmId.java:395)
    at sun.security.x509.CertAndKeyGen.getSelfCertificate(CertAndKeyGen.java:232)
    at sun.security.tools.KeyTool.doGenKeyPair(KeyTool.java:1551)
    at sun.security.tools.KeyTool.doCommands(KeyTool.java:969)
    at sun.security.tools.KeyTool.run(KeyTool.java:340)
    at sun.security.tools.KeyTool.main(KeyTool.java:333)
    Nanda-Nathans-MacBook-Pro:~ KIDZ$ "
    I saw another tutorial from 2011
    http://forums.gamesalad.com/discussion/35117/step-by-step-for-android-publish
    In this one there is no SHAlwithRSA, however when I type it without it it just gives me a list and not the security options
    Any help?

  • jigglybeanjigglybean Posts: 1,584Member

    You can create your own keystore outside of Gamesalad, then link to it when it asks you for your key store.

    Are you on the PC or Mac?
    PC Keystore using Eclipse ( free from Android developer site)

    MAC Version

    The Mac version walks you through the entire process of creating your keystore and downloading the Android SDK, which is what you will need before publishing on Amazon.

    Also, you can send Amazon the unassigned apk file.

    Like Balls? Then click here! We've 100 coming soon

  • GrolarbearGrolarbear Posts: 50Member

    Oh, I can send it the unsigned file. Thank you so much. As a follow up just to make sure I will have to sign it eventually if I want to send it android correct?
    But thank you
    I am on mac btw

  • GrolarbearGrolarbear Posts: 50Member

    Also how would I send an unsigned version to amazon, because the option for all those come after the signing. (sorry just starting out)
    Thanks @jigglybean

  • jigglybeanjigglybean Posts: 1,584Member

    Once you've assigned the apk, it automatically generates an unassigned one too. Google Play requires an assigned apk.

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  • GrolarbearGrolarbear Posts: 50Member

    To assign the apk you have to go trough publishing if I'm not mistake, and in that you have to sign. (Correct me if i'm wrong, which is most likely) and then if you download it directly and skip signing, how do you send it?

  • jigglybeanjigglybean Posts: 1,584Member

    Just follow the video(Mac version) it walks you through the process. Once you've selected finish, it will add 2 apk files in your chosen location folder. One of them can be used for Amazon - the other for Google Play(assigned). It the file will actually say NAMEOFYOURGAME_unassigned.apk for example.

    Or you can download directly.

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