I have a spawner with a timer, and I want to decrease the timer value each time the spawned actors collides with the main actor. How can I do it? I have read this but I don't undestand it and I don´t want a random timer.
Here's a very easy way, it's not the best way, but it's easy and it works.
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Thank you very much Braydon! Is just what I need! :-D