Space Shooter - still developing
I'm working with gamesalad for 2 years now, had a few games, but is been hard to get recognition (download/revenue)
This year it has been difficult for me, and was thinking if should or not pay again the Pro license, that expire in a few months.
But then I start with new ideas, and i love to create games, so i'm working on a old school time Shot-em-up Space Shooter.
Will be unlimited game, basically, players will compete for best score.
Can you give a look, and tell me what you think to it.
Am I going on a good path?
Do you have some extra ideas (bosses/ different scenario)?