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How to get .app file downloaded from GameSalad to Apple for TestFlight distribution?

Hi,

How do I get the .app file I download after publishing my game up to Apple for distributing with TestFlight to my testers?

I have signed the app and downloaded the .app to my desktop.

I have tried used XCode Application Loader to upload the zipped .app file but it fails with the error "Invalid Provisioning Profile. The provisioning profile included in the bundle ..... is invalid [Missing code-signing certificate.]" - I have read the cook book and have the development and ad doc distribution certificates installed.

Is this because I need to do something with Organizer to archive the .app file correctly? When I open Xcode I can't figure out how to get the .app file open so I can archive it with Organizer.

Any suggestions would be very appreciated... I have spent the last 4hrs getting no where.

Thanks!

Comments

  • metametmetamet Posts: 80Member, PRO

    you need more than the certificates - do you have the correct Provisioning profile assigned to the app and tied to your cert?

  • offtheradarofftheradar Posts: 17Member

    @metamet said:
    you need more than the certificates - do you have the correct Provisioning profile assigned to the app and tied to your cert?

    I have what I think is the correct provisioning profile. Should I be able to upload the zipped .app file GameSalad produces using Application Loader? Or is another step required first?

  • Thunder_ChildThunder_Child Posts: 2,343Member

    I have a tutorial that covers that question.

  • jorkosjorkos Posts: 352Member, PRO

    Testflight is now done through itunes connect so you load your app and then distribute the prerelease through itunesconnect

  • offtheradarofftheradar Posts: 17Member

    @Thunder_Child said:

    I have a tutorial that covers that question.

    Thanks. I tried again using XCode 5 rather than 6 and it worked, so I'm not sure what the original problem was.

  • spoon2012spoon2012 Posts: 8Member

    @Thunder_Child unfortunately your tutorial use the old TestFlight in my case I just need to learn how to create and submit my game build from Xcode . Anybody can shed some light on this please ?

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