BarkBarkCo said:Would a thread like this exist if it were a violation of the TOS/EULA? Probably not. Gendai's silence speaks volumes...
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mulcahy said:You are right, if the price was too high, I would be a loss of business, but its been 2k for almost a year now.... I don't think they are losing any business.
TymeMaster said:With Flash basically approved, and better engines, I think the lifespan of GS is limited now.
RH said:Not at all.
firemaplegames said:I agree with mulcahy. And I am a professional AS3 coder.
Photics said: It's just a bunch of waiting and that's getting annoying.
firemaplegames said:What are you waiting for exactly?
Game Center does not work on older devices like the iPhone 3G and the 2nd gen. iPod Touch.
Photics said:Actually, it does work on second-generation iPod Touch...
firemaplegames said:That's good to know. They must have changed it recently.
Going from making full-blown games to "Hello World" is always a little rough.
Photics said:You're one of the main reason I'm doubtful about Flash. With your background, I'm surprised you're not advocating for Flash instead of GameSalad.
firemaplegames said:That's good to know. They must have changed it recently. I could have sworn I read that it wasn't supported...I think GameSalad was fantastic the moment I saw it back in December. It has only gotten better since. Having some basic programming concepts like arrays and loops would certainly help me out, but I am not waiting for them.I can make fun games with GameSalad in its current state, I actually don't need any more features.Honestly, anything they add is just gravy to me.And I think GameSalad is miles ahead of the other engines. There is nothing that comes close to it as far as speed and ease of use is concerned.To make a game in Unity or Flash, you need to not only be familiar with the software, but also proficient with the code. That is a serious time investment.Going from making full-blown games to "Hello World" is always a little rough.
Dr. Sam Beckett never returned home...