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rotate actor on pivot point only when contact it?

I was trying to go for something like this in the old pokemon game
i already have two actors and one actor is constrained to the second actor, i still need to set the pivoting to the end of the actor. Any help would be appreciated!:D



    I can't open the image file. "no hot link" error, others will most likely have the same issue so we can't see what you mean. Maybe save the image and upload it directly?

  • SocksSocks London, UK.Posts: 12,821Member
    edited May 2015

    @WOLFENSTEIN said:

    Here's the image (although I'm not sure it makes the question any clearer)

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