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How to make my actor stay on a spinning wheel like this http://games.uf3.com/cdn/279/22/606gamezat-games.jpg
Constrain the actor's X position to
Radius of the wheel * cos (wheel rotation) + x position of the wheel
Constrain the actor's Y position to
Radius of the wheel * sin (wheel rotation) + y position of the wheel
I don't really get what u mean
@EmrikAhl said: I don't really get what u mean
Ok.
Can you please try to explain again? but a little bit more so I understand, sorry im pretty new using gamesalad.
@EmrikAhl said: Can you please try to explain again? but a little bit more so I understand, sorry im pretty new using gamesalad.
Can you say which part you don't understand ?
Radius of the wheel
that part
@EmrikAhl said: Constrain the actor's X position to Radius of the wheel that part
@EmrikAhl said: Constrain the actor's X position to
The radius of the wheel simply means the distance from the centre of the wheel to the edge (half the width of the actor).
I know what the radius is, but how do I Constrain the actor's X
@EmrikAhl said: I know what the radius is, but how do I Constrain the actor's X
You use a Constrain behaviour.
Comments
Constrain the actor's X position to
Radius of the wheel * cos (wheel rotation) + x position of the wheel
Constrain the actor's Y position to
Radius of the wheel * sin (wheel rotation) + y position of the wheel
I don't really get what u mean
Ok.
Can you please try to explain again? but a little bit more so I understand, sorry im pretty new using gamesalad.
Can you say which part you don't understand ?
Constrain the actor's X position to
Radius of the wheel
that part
The radius of the wheel simply means the distance from the centre of the wheel to the edge (half the width of the actor).
I know what the radius is, but how do I Constrain the actor's X
You use a Constrain behaviour.