So, I set up a consumable IAP in my game, and in iTunes connect. Mine is just like what you would find in the cookbook. When I go to test in test flight, it does nothing but play the sound that I set up for it. I don't know what to do.
There are many, many things that could be going wrong.
The most common is probably that you haven't put the purchaseIDs in the PurchaseTable, or that they don't match the ones in the Buy behaviours and/or your iTunes Connect setup.
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They are all in place, and correct. I just checked. I guess my problem is a little broad, sorry about that. Thanks for helping though. I think it might be something on the testing side, but I'm not sure.