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Collision Checker

Bob132546Bob132546 Posts: 18Member

I am wondering if there is an accurate collision checker or something like that in game salad. My player isn't a square but is a triangle, and when a block spawns in, it doesn't accurately collide with the triangle, but it collides outside of the triangle in a form of a square

An example of this is,
http://prntscr.com/7v6yo8

Is there a way of making it so it is more accurate with the collision and actually collides on the triangle and not the square on the outside?

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