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Testing Ads.

dimsdaledimsdale Posts: 385Member
edited August 2015 in Working with GS (Mac)

Can you test if Adverts are working within Development builds??

Comments

  • rvantilborgrvantilborg Posts: 185Member, PRO

    yes you can! just launched my first game with ads… tested them during development… adding iAds is easy, check the youtube video about halfway of my discussion to see what the test looks likehttp://forums.gamesalad.com/discussion/88594/iap-consumable#latest

  • rvantilborgrvantilborg Posts: 185Member, PRO

    you don't need to configure anything in itunes connect, (accept your banking info etc!)
    in the iAd workbench (you probably seen it) you can check the revenue.

  • dimsdaledimsdale Posts: 385Member

    @rvantilborg thanks for that ;)

  • rvantilborgrvantilborg Posts: 185Member, PRO

    my app just got launched (22nd) and no iAds show up. i have read on some forums it can take a few days before they show up… you could download my free game and report if they pop up maybe? this way we both know for sure:) just search the app store for 'hoopatube' and download the lite version. btw get fiquette has real nice art man, love that setting! well done there!

  • rvantilborgrvantilborg Posts: 185Member, PRO

    22 = date ;)

  • rvantilborgrvantilborg Posts: 185Member, PRO

    confirmed, IAP is working properly after about 2 days the ads will show:)

  • dimsdaledimsdale Posts: 385Member

    thanks ;)

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